About me


My name is Vincent Vangeel, and since I was young I always had a passion for games and especially 3D graphics. I thrive to expand my knowlegde about everything connected to 3D in general, and meet new and inspiring people.
I completed the course of 'Digital art and entertainment' with a major in Game graphics production in 2014, and have been exploring the industry for more expierence ever since. I started doing freelance 3D work in Oktober 2015 after the oppurtunity arose for me, and have been gladly accepting any projects ever since.

I have a wide range of knowlegde and expierence with all kinds of different programs, included but not limited to modeling packages (3Ds Max and Maya); Game engines (Unity, Udk and Unreal 4); Illustration programs (Photoshop); Sculpting and third party software (Zbrush, Speedtree, XNormal, Roadkill ...), and I'm always eager to learn the latest and greatest new software packages. If I'm not working on professional contracts, I'm either tinkering on my own projects or exploring games finding out how they made it. Occasionally I can also relax myself with creating traditional art with a sketching pencile, charcoal or some sculpting clay.

At my home location in Bekkevoort (Vlaams-Brabant, Belgium) I have a custom build desktop with a i7-6700K cpu combined with a Geforce GTX 970 and 16 GB of DDR4 ram, capable of running and creating the latest next-gen games. And for when I'm on the road or in my temporary house in Gent (Oost-Vlaanderen, Belgium), I have a HP Envy 17 Laptop combined with an Intuos4 Wacom tablet.

Thank you for reading and I'm looking forward hearing from you.

Vincent Vangeel
Freelance 3D artist